![]() switch backdrop to and wait - Like the Switch to Backdrop () block, though it waited until all of the hat blocks triggered by this had completed.switch costume to / switch backdrop to - Changes the sprite's/ stage's costume/ backdrop to the specified one.think () - A thought bubble appeared over the sprite and would not go away over time.think () for () secs - A thought bubble appeared over the sprite and stayed for the specified amount of time.say () - A speech bubble appeared over the sprite and would not go away over time.say () for () secs - A speech bubble appeared over the sprite and stayed for the specified amount of time.Scratch 2.0 had the following sixteen looks stack blocks: Three of the 19 sprite looks blocks have a counterpart for the stage. There were 23 looks blocks in Scratch 2.0. Looks blocks were the blocks that control a sprite's look. direction - The direction of the sprite.y position - The Y position of the sprite.x position - The X position of the sprite.Scratch 2.0 had the following three motion reporter blocks: set rotation style This set the rotation style of a sprite.if on edge, bounce - If a sprite was touching the edge of the screen, its direction flipped over.set y to () - Set the sprite's Y position to the amount. ![]() change y by () - Changed the sprite's Y position by the amount.set x to () - Set the sprite's X position to the amount.change x by () - Changed the sprite's X position by the amount.glide () secs to x: () y: () - Glided the sprite to the location, taking as long as the specified amount of time.go to - Moved the sprite to the mouse-pointer or another sprite.go to x: () y: () - Moved the sprite to the specified X and Y position.point towards - Pointed the sprite towards the mouse-pointer or another sprite.point in direction ( v) - Pointed the sprite in the direction.turn ccw () degrees - Turned the sprite (counter-clockwise) the specified amount.turn cw () degrees - Turned the sprite (clockwise) the specified amount.move () steps - Moved the sprite forward the amount of steps in the direction the sprite is facing.Scratch 2.0 had the following fourteen motion stack blocks: There were 17 motion blocks in Scratch 2.0. Motion blocks were the blocks that controlled a Sprite's movement. Motion blocks Main article: Motion Blocks There were two Cap blocks which can both be found in the Control category. They were shaped with a notch at the top and a flat bottom - this was so no blocks could be placed below them. Main article: Cap BlockĬap blocks were the blocks that ended scripts.
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